Quordle hints and answers for Monday, March 23 (game #1519)
| MacBook Air | MacBook Pro |
|---|---|
| 13.6- or 15.3-inch display | 14.2-inch display |
| Slimmer borders around the display | |
| LCD Liquid Retina display | Mini-LED Liquid Retina XDR display |
| 60Hz refresh rate | ProMotion for refresh rates up to 120Hz |
| Up to 500 nits brightness | Up to 1,000 nits brightness and 1,600 nits peak HDR brightness |
| Nano-texture display option | |
| Passive cooling | Active cooling |
| Two Thunderbolt 4 (USB-C) ports | Three Thunderbolt 4 (USB-C) ports |
| HDMI 2.1 port with support for multichannel audio output | |
| SDXC card slot | |
| 13-Inch: Four-speaker sound system
15-Inch: Six-speaker sound system with force-canceling woofers |
High-fidelity six-speaker sound system with force-cancelling woofers |
| Three-mic array with directional beamforming | Studio-quality three-mic array with high signal-to-noise ratio and directional beamforming |
| 512GB, 1TB, or 2TB of storage | 512GB, 1TB, 2TB, or 4TB storage |
| 13-Inch: 53.8-watt-hour lithium-polymer battery
15-Inch: 66.5-watt-hour lithium-polymer battery |
14-Inch: 72.4-watt-hour lithium-polymer battery |
| 18-hour battery life | 24-hour battery life |
| 30W, 35W, or 70W USB-C Power Adapter | 70W or 96W USB-C Power Adapter |
| Silver, Sky Blue, Starlight, or Midnight color options | Silver or Space Black color options |
| 13-Inch: Starts at $1,099
15-Inch: Starts at $1,299 |
Starts at $1,599 |
| MacBook Air (13-Inch) | MacBook Air (15-Inch) | MacBook Pro (14-Inch) | |
|---|---|---|---|
| Height | 0.44 inches (1.13 cm) | 0.45 inch (1.15 cm) | 0.61 inches (1.55 cm) |
| Width | 11.97 inches (30.41 cm) | 13.40 inches (34.04 cm) | 12.31 inches (31.26 cm) |
| Depth | 8.46 inches (21.5 cm) | 9.35 inches (23.76 cm) | 8.71 inches (22.12 cm) |
| Weight | 2.7 pounds (1.24 kg) | 3.3 pounds (1.51 kg) | 3.4 pounds (1.55 kg) |
Mac just had its best launch week ever for first-time Mac customers. We love seeing the enthusiasm!
— Tim Cook (@tim_cook) March 20, 2026
Making project collaboration possible wherever work happens has always been an important goal for OpenProject. Many teams do not work exclusively at their desks. They need to work on construction sites, in meetings, traveling, or simply away from their primary workstation.
With the OpenProject Mobile app, we aim to support these scenarios by enabling teams to stay connected to their projects directly from their mobile devices.
The mobile app is currently available as a beta version and continues to evolve as we refine the experience and expand its capabilities. While it already supports many important workflows for working on the go, it is still a work in progress. Our product team is continuously improving features, usability, and performance based on feedback from the OpenProject Community.
Recent improvements also ensure that the app works smoothly on tablets, offering a more flexible way to interact with OpenProject across different device types.
In this article, we want to share where the mobile app stands today and what you can already do with it.
The OpenProject Mobile app is designed as a companion to the web experience. Instead of replicating the full desktop interface, the mobile app focuses on the most important interactions users need while away from their desks.
With the mobile app, you can:
These capabilities allow teams to quickly respond to changes, update tasks, and keep collaboration moving, even when they are not using their primary workstation.
Work packages are at the center of collaboration in OpenProject, and the mobile app makes them easily accessible while on the move. Within the app, you can view and update work packages across projects and interact with tasks just as you would expect in day-to-day project work.
Users can:

Mobile devices come with their own strengths, and the OpenProject Mobile app takes advantage of them to support quick and simple interactions. Some features are specifically optimized for mobile usage, including:
The mobile app also provides an easy way to explore projects and stay informed about ongoing work.
Users can browse projects, portfolios, and programs, view project details, and navigate to related work packages. Together with the personal home screen and notification center, this gives users a quick overview of work packages and updates that require their attention.
While the mobile app was initially designed for smartphones, many users rely on tablets for meetings, workshops, or on-site work.
Recent improvements ensure that the app adapts well to tablet devices, offering a more comfortable layout and better use of larger screens. This allows teams to review work packages and projects in split screens and collaborate more easily during discussions or presentations.
As development continues, improving the multi-device experience remains an important focus area.

The OpenProject Mobile app is available for iOS and Android and connects directly to your OpenProject instance. As a beta product, it continues to evolve alongside the rest of the platform.
Our team is currently working on further improvements such as:
Each iteration brings the mobile experience closer to the flexibility teams expect when managing projects across different environments.
Because the mobile app is still in beta, feedback from the OpenProject Community plays an important role in shaping its future.
If you are already using OpenProject, we encourage you to try the mobile app and explore how it supports your workflows on the go. Your feedback helps us identify improvements, prioritize new features, and continue refining the experience.
We look forward to hearing how you use the mobile app in your daily project work. Here is how you can get in touch.